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Falklands War: 1982
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How to Add Radar Capabilities To A Vehicle
The Star and The Crescent introduces a new vehicle capability to
simulate different forms of radar, heat seeking detection, sonar and other
forms of high-tech detection.
The remainder of this topic assumes that you are adding this capability
to a vehicle you have all created. To find out how to create a new
vehicle, click here.
Open a Vehicle
for Editing The first step in adding a vehicle capability to a
vehicle is to open that vehicle for editing. This sub-topic
assumes that you have opened the The Star and the Crescent Power
Toolkit and opened a database for editing. To see how to do
this, click here.
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1. Select 'Edit' from the 'Vehicle' sub-menu of the 'Database' menu. |
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2. Select the vehicle to which you wish to add the radar capability,
and select 'OK'. |
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Add a Radar Capability to a Vehicle
Once you have the vehicle opened for editing, it remains to add the radar
capability you want, and configure it.
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1. To add the new capability to this vehicle, select 'Add' under
'Special Attributes'. |
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2. Select the radar capability that you want to add. |
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3. Enter the statistics for this radar capability (see below).
When you are done, click 'OK' and then select "OK' in the
'Vehicle Data' dialog to finish. |
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Editing Radar Capability Attributes
There are actually six new
capabilities associated with this addition to the ATF Engine.
| Capability |
Description |
| Radar |
Detects any vehicle that is not a
dismount, aircraft, or waterborne vehicle. |
| Dismount Radar |
Detects dismounts only. |
| Water Radar |
Detects waterborne vehicles only. |
| Counterfire Radar |
Detects artillery, rocket, and mortar
indirect fire units while firing. |
| Air Radar |
Detects aircraft. |
| Radar Detector |
Detects radars of the specified type that
are 'detectible' |
Each capability utilizes a different 'Radar Attribute' window, with
slightly different entries. Air Radars have two sets of limits, one
for Rotary-Wing Aircraft, and one for Fixed-Wing Aircraft.
Counterfire Radars also have two sets of limits, one for high angle, and
one for low angle fire.
| Capability |
Used in... |
Description |
| Is Detectible? |
All but Radar Detector |
If checked, this radar cannot be detected
by Radar Detectors |
| Signature Strength |
All but Radar Detector |
A modifier which impacts how
"detectable" this radar is. If 0, the radar is undetectable,
just as if the above setting was checked |
| Always On? |
All but Radar Detector |
If checked, this radar is always
detecting, and is not effected by the "Radiate"
order. If combined with an unchecked value for "Is
Detectible", the radar will never display a "radar"
symbol, even when the "Radiate" order is active. |
| Radiate When Moving Only? |
All but Radar Detector |
If checked, this radar will only radiate
while moving. If combined with the above setting, the radar
will automatically radiate when moving, even without the
"Radiate" order. |
| Right Limit |
All |
The right limit of detection, in relation
to the vehicle facing, in mils. If the value is -99, both
limits are ignored. |
| Left Limit |
All |
The left limit of detection, in relation
to the vehicle facing, in mils. If the value is -99, both
limits are ignored. |
| Range |
All |
The maximum range (in 10's of meters) at
which an object will be detected as "unidentified" by this
radar. |
| Positive Identification Range |
All |
The maximum range (in 10's of meters) at
which an object will be detected as "identified" by this
radar. If this value is -99, then the radar cannot positively
identify enemy vehicles. |
| Ignore Terrain |
All |
If true, the radar will disregard special
terrain such as trees and buildings. |
| Ignore LOS |
All |
If true, the radar will disregard both
special terrain such as trees and buildings and masking
terrain such as hills and mountains. |
| Detect Moving Only |
All |
If true, this radar will only detect
moving objects, not stationary objects. |
| Minimum Detection Altitude |
Air Radar Only |
The minimum altitude (above ground level,
in meters) at which aircraft will be detected. |
| Maximum Detection Altitude |
Air Radar Only |
The maximum altitude (above ground level,
in meters) at which aircraft will be detected. |
| Radar Types |
Radar Detector Only |
The types of radars this detector can
detect (excluding those with the "is Detectible" set to
false). |
| Detect When Moving Only |
Radar Detector Only |
If set, this detector will only spot
enemy radars when it is moving. If combined with "Always
On", this detector will always detect when moving. |
Next Step: Add the 'Moving
Indirect Fire' Capability to a Vehicle |